2010s, Action-Adventure, Fantasy, Scifi

Push (2009)

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Director: Paul McGuigan

By Roderick Heath

More or less ignored when not reviled upon release in 2009, Paul McGuigan’s Push has become one of the very few movies of recent years I can watch any time, in any mood, and enjoy. McGuigan, a talented Scots director, caught my eye in the late ’90s with the grimier, more authentically punkish answer to Danny Boyle’s Trainspotting (1995), The Acid House (1996), and the tougher-minded, more authentically maniacal retort to Guy Ritchie’s gimmicky gangster movies with Gangster No. 1 (2000). His work since going Hollywood, Wicker Park (2004) and Lucky Number Slevin (2006), failed to find wide audiences or critical favour, but have located some after-the-fact fandom. After a spell doing TV work, he just recently re-emerged as a feature director, only to have another jarring flop with Victor Frankenstein (2015). Push, his best work to date, is a hugely entertaining concoction in desperate need of some appreciation. It’s colourful, clever, and serious enough to compel, but sufficiently light-footed to evoke the kind of pulp novel adventure and comic book mind-bending its story evokes. Push is hypermodern in its approach and aesthetics, but also has the charm of a cult object slightly out of its time, as McGuigan’s stylish filmmaking blends diverse strands of contemporary cinema that someone ought to remix more often in service of a gleefully tricky narrative that riffs on the superhero genre with more poise and artistry than any actual recent superhero movie.

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Push was also perhaps a little too obviously hoping to be the cornerstone of an original cinematic franchise. McGuigan lays the basic pillars of its plot through the opening credits, as protagonist Cassie Holmes (Dakota Fanning) explains a secret history rooted in the efforts of Nazis to discover and exploit paranormal abilities. This programme eventually evolved into an ostensibly U.S. government-sponsored, but almost lawless and stateless organisation called Division, which specialises in collecting and employing an array of individuals given great psychic and telekinetic powers. These people have been sorted into several basic types, each with an unofficial, but pithy sobriquet. Movers can manipulate, repel, or direct objects. Sniffs have an extraordinary sense of smell and can track people’s movements through the smallest residual traces. Watchers have the power to foretell the future. Pushers can distort other people’s sense of reality. Shadows can mask people and objects from the powers of other breeds. Shifters can mask the true appearance of something. Stitches wield startling healing powers. Bleeders can pulverise with their vocal sounds. A prologue sequence sees young Nick Gant (Colin Ford) and his Mover father Jonah (Joel Gretsch) on the run from Division. Taking momentary refuge in a hotel room, Jonah forces Nick to leave him, as he intends to do battle with Division’s heavies, but tells him before their split that one day a girl will give him a flower, and this girl will give him the key to changing his life. Jonah dies moments later in battle with Division agents, led by the forbidding Carver (Djimon Hounsou), a battle Nick witnesses obliquely from a hiding place before he scurries away and gets on with the business of surviving on his own.

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A decade later, Kira (Camilla Belle), a captive of Division, is seen receiving an experimental drug Division has cooked up to boost the powers of superhumans. Everyone who’s taken the drug before this has died, but Kira survives and escapes with a sample of the drug thanks to a marble dropped by another captive which spins by seemingly random luck across the floor and jams a door. Meanwhile Nick has grown into the stubbly, sad-eyed form of Chris Evans, and is living in Hong Kong, a popular refuge for unaligned superhumans because the dense population makes it difficult for Division’s goons to track them. Nick has inherited his father’s Mover powers, but has neglected to master them for fear he might meet the same fate. Nonetheless, driven by lack of cash, he tries to use his powers to cheat in a craps game, but fouls up and finishes up having to outrun gangsters bent on beating him up. Retreating into his apartment, he’s soon visited by two Sniffs, Agent Mack (Corey Stoll) and Agent Holden (Scott Michael Campbell), who have finally managed to track him down. They’re looking for Kira, Nick’s former girlfriend, but don’t let him know that, leaving Nick bewildered. Once they leave, Nick gets a phone call from 13-year-old Watcher Cassie, who is standing outside waiting for him to open the door so she can raid his refrigerator and enlist him in a search for a large sum of missing money.

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Nick quickly sees through this ruse and declares he doesn’t want to get involved in whatever Cassie’s up to. But he soon finds that he and the girl have already been targeted by a Triad crime family headed up by a kingpin (Haruhiko Yamanouchi) who wants to get hold of the drug and make his mob a rival to Division. All of his children have powers—he and his two sons are Bleeders and his daughter (Xiao Lu Li) is a talented Watcher with a fondness not just for sweets but also a sadistic proclivity for taunting her enemies, particularly precocious Cassie, whose mother is a legend in the paranormal community for her Watcher gifts. The clan are dubbed the “Pops” because of the daughter’s habit of sucking on lollypops. The crime family attack Nick and Cassie in a marketplace. The Bleeders cause havoc with their deadly screams—a touch that recalls Jerzy Skolimowski’s The Shout (1978)—as they chase the duo, causing fish in tanks to explode and finally leaving Nick badly mangled. He escapes death only because the Pop girl warns her brothers that they need him to obtain the drug. Cassie takes Nick to a Stitch, Teresa Stowe (Maggie Siff), who reshapes Nick’s body: Teresa is a haughty S&M priestess who can take away pain, but also return it, and who perversely enjoys not healing, but bringing agony. Then Cassie performs the totemic act of handing Nick a flower, signalling to Nick the time to take a stand has come.

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Push’s conceptual similarity to the X-Men films was widely noted on release, but that is misleading to a certain extent, as the plot encompasses a rather different take on the relationship of its gifted outsider heroes to authority at large (there’s also a notable influence by Stephen King’s Firestarter). There’s less emphasis on spectacular powers than on subtler brands demanding mental discipline and wit. In the company of Push’s cast of superhumans, time and reality are in a constant state of flux to a point where even they can’t necessarily keep up. Push actually hews closer to an honourable update of one of the source texts for the more ambitious and sophisticated strand of superhuman fantasy works, A.E. Van Vogt’s Slan, with its Byzantine sense of paranoia in confronting a posthuman landscape amidst the shell of the hitherto dominant civilisation. As filmmaking, Push unfolds like a Fritz Lang movie reset in Wong Kar-Wai’s kaleidoscopic modern Hong Kong and jammed in a blender with Tom Tykwer’s Run Lola Run (1999). McGuigan’s strong visuals, alive to the colour and teeming liveliness of the locale, borrows from the aesthetics more usually associated with artier filmmakers, like Wong, Sofia Coppola, Michael Mann, and Olivier Assayas. Like several of those directors, McGuigan finds in Hong Kong the perfect hyperkinetic muse to survey the modern world, a place where urban life takes on a venturesome romanticism because it’s a frontier where cultures are meeting and ricocheting in manifold new forms.

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McGuigan and screenwriter David Boursa are able to dramatize this idea precisely through the mechanics of their story, which hinges on people with all their differing gifts and traits working against or in conjunction with each other. Each power tends to complement another, but can also jam things up. The setting and the essential theme are noirish, the nature of fate unfolding in an urban labyrinth. But the mood is far too ebullient to nudge noir fatalism, and besides, Hong Kong is also a setting of action films, and the thematic lexicon can skew close to the traditions of manga and anime radiating from Japan—one of the Pop brothers has Astro Boy tattooed on his arm—and genre fusion mimics cultural fusion.

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Appropriately for a film where a jostling breadth of humanity bestrides the landscape and the many modes of sensing evinced in the storyline, McGuigan’s trippy, tricky fantasia is a filtered, audio-visually layered experience laced with the jazziness of experimental films and music videos, but always plied with measured effect: freaky lensing, uses of contrasting film stocks and grains, careful use of décor and subdivisions of the frame that recall Wong’s assimilation of Matisselike visual textures and putting them into a more dynamic context, judicious slow-motion and time-lapse photography courtesy of DP David Sova. These flourishes are used with particular vividness in sequences illustrating the superhumans’ powers, like the fast-forward visions the Sniffs have when fondling Nick’s cup, visualising their analysis in reducing months of Nick’s life to a blur of action, and vertiginously edited fantasies the Pushers install in people’s heads.

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Nick and Cassie, trying to work out where Cassie’s visions are leading, enlist the help of some other paranormal ronin, including Shifter Hook Waters (Cliff Curtis), Sniff Emily Hu (Ming Na Wen), and Shadow Pinkie Stein (Nate Mooney), who all have their reasons for hating Division and joining the fight even if their good sense tells them to stay out of the way of Carver and his hand-picked goon squad. Meanwhile Kira awakens on a boat in Hong Kong harbour with no memory of how she got there, looked over by the gaunt stranger who owns the boat and a message written with her own lipstick on a mirror simply spelling out Nick’s name and a number: Kira has had her memory of the recent past erased by the boatman, Wo Chiang (Paul Car). She’s soon captured by the two Sniffs but is able to push Agent Mack into killing his partner by convincing him that he murdered his brother, creating an entire alternative existence for Mack in a few blinks of her black-swelling eyes. Kira then manages to defeat Mack in a scrambling melee in a rest stop toilet and flees back to Hong Kong. Following clues given by both Cassie’s visions and Emily’s detection, Nick tries to rendezvous with the mysterious girl who everyone’s looking for. It proves to be Kira, who first response is to take a few potshots at him with Mack’s appropriated gun. Turns out Nick and Kira were lovers back in the States, a romance that ended suddenly when Kira was kidnapped by Division, leaving Nick clueless as to her whereabouts. Or were they? Believing they have to keep Kira out of Carver’s hands and find where she’s stashed the drug, they hole up in a hotel room using Pinkie’s gifts to hide Kira.

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Another good quality of Push is the strength of its cast and the sharpness of its characters. Evans, post-Fantastic Four, first got to move away from Johnny Storm’s dude-bro tediousness and work out the charmingly chilled-out, white bread hero he’d soon purvey to much more money and popularity as Captain America, but also with a scruffy, more asocial quality, anticipating his next foray into Asiatic scifi, Snowpiercer (2013). Hounsou, always a great screen presence, makes for a formidable opponent, one who wears Division’s imperial arrogance like a suit: it feels like a manifestation of McGuigan’s raspy wit that the one-time oppressed hero of Amistad (1997) is now the ultimate manipulator of destinies and identities. Belle, who gained notice in Rebecca Miller’s The Ballad of Jack and Rose (2004), has an oddly delicate screen presence that helps draw out the contradictions of her character, who is at once powerful and near-fatally malleable.

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One of screenwriter Boula’s better tweaks of the familiar plot pattern here is the way Nick is presented less as a singular hero than merely one in a group of pan-ethnic characters. Nick’s neglect of his talents means that he’s nearly constantly outmatched in his various encounters throughout the film, ending up battered, tormented, and tossed about like a plaything, as when he tries to confront Carver and his Mover bodyguard Victor (Neil Jackson). His lack of savvy as a hero recalls one of the film’s influences, Big Trouble in Little China (1986), though his lacks aren’t played for as many laughs as Jack Burton’s. His essential decency is noted early on when, whilst being tortured by Bleeders, he uses his powers to push Cassie to safety, and he does finally start to bring his real talents to the fore as the story unfolds. Chief amongst these is not his telekinetic gifts, but his mind for strategy, with which he works out a way to avoid the seemingly unstoppable fate barrelling down on him and his pals.

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Young Fanning, though, taking her first step from child star to adult actor, is the one who walks off with the proceedings, playing Cassie as a precocious punkette with dashes of delirious pink dye in her hair (“Lose a bet with your hairdresser?” Nick prods her) and who draws pictures illustrating her visions in an art book, despite her complete lack of artistic ability: her pictures of the futures she sees are essays in childish style, all too crudely contrasting her precocious projections. Cassie is, in many ways, the film’s proper protagonist, as she’s desperate to save her mother from Division’s clutches. She is partially wizened beyond her years by her gift and also trying to play the grown-up living in her mother’s near-legendary shadow, a person who has touched the lives of almost everyone in the narrative with reverberations that eventually prove anything but accidental.

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Rattled by her own constant premonitions of death and the taunts of her lollypop-sucking sister-adversary, Cassie tries to focus her gifts and see her way through to another future by trying her mother’s favourite device to improve her seer powers—alcohol. Cassie, roaring drunk, bursts into the hotel room where the ragtag gang are holed up and accosts Kira as the one who’ll get them all killed: “I’m 13, and I’m powering my use!” she declares with truculent bravado. Her encounters with Pop Girl are charged with peculiarly personal antipathy as well as a sense of their similarities, both prodigies competing directly on the behalf of family with the obligation to use the prodigal gifts they possess to further the ends of their kin, but with very different ultimate purposes. Where Cassie’s mother lives in a tranquilised void in Division’s headquarter—she’s only briefly glimpsed being led around by guards and dropping the fateful marble that helps Kira escape—and becomes something like a younger sister to Nick, Pop Girl represents a vicious and egomaniacal patriarch and a clan of carefully groomed thugs. When Pop Girl reports a failure to her father, he slaps her around. Later, when she presents her brothers with a more successful insight, it prompts them to ask whether that will make their father love them.

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Push vibrates with unexpected fragments of emotional and thematic depth like these, decorating McGuigan’s framework like the neon that blazes over Hong Kong, never overplayed to bog things down. The emotional tenor here is wound together with the way the Watchers predict the future, becoming, in essence, like film viewers anticipating certain outcomes: “I like how this future ends,” Carver tells Cassie at one point when fate seems to be dooming the outsiders’ revolt to a grim end. The film’s audience, meanwhile, have their expectations constantly switched around, holding fast to the faith certain things will come out right even in the face of mounting contradictions and seemingly impossible knots of fate. Push’s approach to fate is one of its cleverest aspects.

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The idea that precognition is an ability affected by choices and potentials rather than being perfect insight into the inevitable isn’t a new one—Frank Herbert’s Dune posited a similar concept—and Push presents it as a psychic gift derived from people’s trains of thought, which means it’s vulnerable to temporary disruption. Kira took advantage of this by having her own memory wiped, and Nick eventually formulates a way to outwit the enemy Watchers by piecing together a plan and then having his own mind wiped by Wo Chiang, his instructions written down and parcelled out to his comrades in arms. I’m not sure if all this holds water logically, but it’s damn fun to watch play out. Nick is forced to take such drastic measures after Kira falls sick from the drug she was injected with and has to be handed over to Carver to save her life. This makes her vulnerable to Carver’s Pusher talents: he convinces her that she’s an agent in his employ who is suffering from amnesia.

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Nick’s ploy works, sending both Carver and the Pops scrambling to keep up with the seemingly random twists and turns of their quarries, whilst they follow a chain of clues to locate the suitcase containing the drug sample in a skyscraper under construction, with a super-talented Shadow hired to mask the location. Our heroes still have run a gauntlet of challenges and dangers. The Pops try to zero in on the drug, but are instead fooled by a substitute Nick contrives to deliver to them. He then has a literally bruising encounter with Teresa, who has sided with Carver and has a sadistic streak her healing gifts are weirdly wound in with: she can restore injuries she fixes, and does just this to Nick, planning to torment him further, but his rapidly evolving Mover gifts allows him to outwit her. Cassie, constantly dogged throughout the film by visions of herself dead with a tiger above her, lets herself be bounced randomly around the Hong Kong underground, but still seems doomed to meet her ordained fate when she’s cornered by Pop Girl in a storeroom. But it turns out to be Pop Girl’s body splayed under one of the tiger symbol-emblazoned shipping boxes, her mind wiped by the lurking Wo Chiang. With Kira’s Pusher abilities magnified, Carver keeps her under his control once she’s stabilised and uses her take on the Pop clan’s army of gunmen, leading to a climactic battle within the half-finished skyscraper between the three vying factions.

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I suspect that if Push had been made a decade earlier, it would have been a major cult hit, and not because superpowers weren’t so common on screen then. McGuigan’s sensibility cuts against the increasingly parochial and bombastic flavour of a lot of similar filmmaking, with its focus on international drifters in a polycultural nexus fighting the powers that be harking back to the ’90s milieu, rather than the post-9/11 mindset that rewarded Michael Bay’s fascist chic with big bucks, and the far more conventional and baggy filmmaking of the now exhaustingly dominant superhero movie. McGuigan signals a deliberate note of needling satire about the dark side of Bush-era politics, as he has Carver note, “We’re not ones for diplomacy anymore.” The final battle is a terrifically organised free-for-all during which Carver and Kira turn enemies on each other, Kira orchestrating a battery of killers under her influence like a particularly freaky line-dance choreographer, whilst Nick battles Victor, their powers becoming so well-balanced that they’re essentially reduced to a fist-fight, at least until the Pop Bleeder boys try to squelch them both. McGuigan tips another nod to Big Trouble in Little China when the Pop patriarch releases his Bleeder scream in uncontrolled furore after one of his sons dies, bringing down a heap of scaffolding on him and Victor.

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Nick finishes up carrying the elaborate triple-bluff through to its end when he injects himself with the drug, which by this time has been substituted for soy sauce, and pretends to die under Carver’s contemptuous gaze. The very last few moments confirm that an even more elaborate plot than anyone except Cassie had originally realised has just been pulled off, and though Kira is still in Carver’s clutches, Nick has arranged for her to recover the truth, setting the scene for a most satisfying blackout moment of poetic justice. I’m inclined to call Push a kind of pop masterpiece, but too few heard this tree fall in the woods. A few months after its release, many of the same people who dissed it were calling the equally tricky but comparatively dour and pompous Inception (2010) a major event, which goes to show what a funny world we live in.

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